Hehehehe thanks for revealing a new kind of evil (alchemy) but I will try to be on the traditional path a little more Love the design either way, and if you think it is too simetric you can always make one arm bigger (or a wooden leg )
Thanks man! Well your right...but i just fell that way because i spent time on design like 1h or 2 for just one bot and like this Alchemy program I make a design for like 30s or 1m ..i mean what else to think then that its a cheater program...
Well in a way your right! But this is like not a good tool to use all the time...i mean its oke for some things but if you use alchemy more and more your skills are going to decrease and you will then have like a generic stile like most of new game designers ...and there is a thing that i said to my friend when I finished this drawing....I didn't make this drawing Alchemy did
Well in a sense you did do the drawing. As many cool features that alchemy might have you are still the one behind it guiding it into shaping your vision. You are still the one that is recognizing shapes into forms and carving things in and out. About falling into generic styles is not so much about alchemys fault but more of falling into a comfort zone and not moving out of there. Any well seasoned artist will tell you to keep challenging yourself doing things differently and trying new mediums and not only your style will evolve but also you.